This Review Originally Ran on Comics Bulletin.
The book is set in 1984, when a third rate cosmetics company creates a product that turns women into zombies. It's up to Judith, our 17-year-old hero, to … I don't know … save the world or something? This is not really made clear in this first issue. A matter of fact, other than smoking cigarettes while narrating the story of the cosmetic company's zombie byproducts and her own backstory, Alpha Girl doesn't really do much of anything in this first issue.
I guess the story is building up to something. Image has been pimping the book as the “action-packed gore fest that you've been waiting for!” I don't really see that. The whole issue sort of struck me as a Chew knock-off, where Chew is like The Replacements and Alpha Girl is like Chris Mars' solo career. It's just not the same. It's trying real hard to capture the sound of success, but in doing so, only shows it can barely keep a beat.
There is certainly room for this story to grow. It sets up some questions that have some interesting answers the comic could pursue, such as why only women get turned into zombies, why does Judith not get turned into a zombie, and, if the Zombie Apocalypse occurs in 1984, how are we reading about it in 2012?
It's not that I hated Alpha Girl #1 – it just really didn't do anything for me. If I want to read this type of book, I'd much rather be reading Chew or Skullkickers, which are both far more successful than Alpha Girl #1 is in combining action and humor. Still, Image seems to be behind this title and they've been doing pretty well lately, so maybe they know more than I.
All in all, I still don't really know what to make of Alpha Girl #1. That's something, isn't it?
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