October 30, 2013

Review -- MASSIVE AWESOME VOLUME 1

Massive Awesome Vol. 1

(Stephen Lindsay /Rolf Lejdegard / James Boulton)
3.5 stars
I enjoy reading comics that call into question the nature of human existence or that question our inability to connect with each other on more than a superficial level. I am drawn to comics that ponder big questions or examine the minutia of daily life in order to embrace larger themes. I like my comics heavy, resonant, meaningful.
But sometimes....
Sometimes I find myself enjoying the heck out of book like Massive Awesome Volume 1.
Massive Awesome
In his introduction to this book, Stephen Lindsay writes, “Writing about a 6 foot tall talking Commando piece of Bacon and a 6 foot tall talking pickle who thinks he's a zombie is very freeing.” Truer words may never have been spoken by a sober man. One could only imagine the possibilities inherent in such freedom.
Imagine no more. When you create a world in which nobody thinks a bacon ninja or a zombie pickle or a gangster with TOASTERS FOR HANDS are out of ordinary, you can do just about anything you want in your story. I mean, just read this solicitation:

October 29, 2013

Review -- Invincible #106

Invincible #106

(Robert Kirkman / Ryan Ottley / Cliff Rathburn / John Rauch / Rus Wooten; Image Comics/Skybound)
4 stars
Back when I still read superhero comics, Robert Kirkman and Ryan Ottley's Invincible was a monthly staple. It was a series that both myself and my son could read and enjoy together. Time passed as it is wont to do and as my son grew older and my taste for superhero comics soured, we both left the Invincible world, seeking our own greener pastures.
Invincible #106
So it was an interesting opportunity to get to review Invincible #106 and check in with my former self.
Hello there old-timey Elkin, your hair looks fantastic.
That's right, reading this issue kinda made me miss old-timey Elkin, much like a conservative Republican misses Andy Griffith. The source of my rose-colored nostalgia can be summed up in two alliterative words:
BATTLE BEAST!
Oh yea.

October 28, 2013

Review -- James Kochalka's SUNBURN

Sunburn

(James Kochalka)
4 stars
When I say the name James Kochalka, many of you may think of his books American Elf or SuperFuckers or even his essay on the importance of simplicity in comics, “Craft is the Enemy” – but I want to tell you about a little book he published in September of 2000 through Alternative Comics: Sunburn.
James Kochalka's Sunburn
Sunburn is a different type of Kochalka comic. Described by Alternative Comics as a “Casual philosophy-adventure that delights the eye,” this 28 page black and white rumination on the purpose of existence, examination of the mind/body duality, and dissertation on the expansiveness of static living feels meaningful, personal, and true.
In Sunburn, Kochalka fills his four panel pages with aspect to aspect and non-sequitur transitions, punctuated by highly detailed and intricate splash pages of every-day objects, to create a rhythm and flow to what otherwise would be a narrative told in expositional text boxes. Through his realistic drawing and perspective choices, Kochalka takes his thick and dark thoughts and infuses them with a light sensibility, allowing his eventual pay-off to flow naturally from its murky source.

October 25, 2013

Review -- Tim Gibson's MOTH CITY #5

Moth City #5

(Tim Gibson)
4 stars
It's been awhile since I last checked in on the goings-on in Tim Gibson's Moth City, and in the interim, all hell's broken loose.
DAMN.
What started out as political intrigue has blossomed into out-and-out horror. Gibson's got all his guns blazing in issue five, leaping over the half-way mark in this eight-issue series, and he's firing every bullet in this “guided view” digital format with deadly accuracy. Herein, as one of the main characters says, is “A city that appears to be eating itself alive, and an impatient Major with too much warship and too little time.” But that's only half of it.
Moth City
This series is covering itself with gore while strapping on big themes and asking the bigger questions. What happens to small players in games organized by the larger order? What is the difference between brutality and savagery? What are the obligations of family? What are the obligations of government? What are the consequences of self-absorbency? Who is a hero? Who is a monster? What would you do? What would YOU DO?
And Gibson's providing no easy answers as his questions get harder and more complex. Moth City is that kind of series. Its narrative drops click by click, Gibson's art continues to draw you in wholly, and you can't possibly predict how this thing is going to end.

October 24, 2013

SCHLOCK AND AWE -- KAREN BLACK

As Part of the Inaugural SCHLOCK AND AWE column on Comics Bulletin, Paul Brian McCoy asked a few of us writers if we could whip up something about the recently departed Karen Black.

This is what I wrote:

They say the eyes are the window to the soul. She's got Bettie Davis Eyes? The Eyes of Laura Mars? Screw that. Give me the eyes of Karen Black, for within those light green, slightly askew peepers rests all of our salvation. What Karen Black saw was a way out of our troubles. What Karen Black saw was our sin's forgiveness.
In October of 1974, I had what some may call a spiritual awakening. It happened in a dark theater in Dallas, Texas. I was seven years old.
Nixon had only just resigned as President of the United States. As a country, our wounds were deep and, like so many other pre-teens of my generation, I was rudderless, unabashed, and looking to fill my brain with as much plastic jelly they could give me to shove in there. Left to my own devices, I would have sat quietly in the living room, staring at the television sucking deep from the goodness that was Land of the LostShazam!, and Hong Kong Phooey, but my parents insisted that we go to the movies.

October 22, 2013

Review -- John Byrne's TRIPLE HELIX #1

Triple Helix #1

(John Byrne / Leonard O'Grady / Robbie Robbins; IDW)
3.5 stars
Okay, time for a “nerd confession” (sorry Meyers and Shockling, I should have called this in to Comics Therapy), but I would not be reading or reviewing comics at all if it were not for John Byrne, and I'm sure I'm not alone on this one.
Triple Helix #1
When I was growing up, I liked comics well enough, but they were just distractions, fluff, tools to add to the epic stories I was already creating in my imagination. It wasn't until 1979 and, somehow, The Uncanny X-Men #125 “There's Something Awful on Muir Island”  dropped into my lap that all that changed. Suddenly comics mattered; Claremont and Byrne brought me a story with which I connected. I was engaged in what I was reading – the characters, the mythos, the pathos, the confusion, the excitement, the adventure – all of this coalesced into a desire to know more because for some reason I saw a part of myself in the story and the story-telling. It wasn't just Claremont's words at work here either, something about Byrne's art made all the difference. His character design, his panel layouts, the very humanness of the emotions he captured – damnit, I was hooked.
And thus, I became the man I am today.
Time has passed and my tastes in entertainment have changed. My appreciation for comics have evolved as well. Nowadays superhero comics don't hold the pull for me they once did, but when the opportunity came to review Byrne's new book from IDW, Triple Helix #1, the nostalgic draw overwhelmed my nascent comics snobbery and I leapt at the chance to check it out.

October 21, 2013

Convenient Truths: Super-Heroes: A Never-Ending Battle

Sometimes the most universal truths can be found in the smallest slices of life. That’s what makes independent documentaries so powerful, engaging, and entertaining. Not only do they show you little worlds to which you’ve never had access, but they oftentimes also tell the larger story of what it means to be human. Armed with this intellectual conceit, a bag of Funyuns, and a couple of Miller beers, Daniel Elkin curls up in front of the TV and delves deep into the bowels of Netflix Streaming Documentaries to find out a little bit more about all of us.
Today he and his friend Jason Sacks found 2013's Super-Heroes: A Never-Ending Battle, directed by Michael Kantor
Jason Sacks: Elkin, over the last few columns, we've had the chance to watch a whole series of really good documentaries. We've viewed films that shed new light on the creative process, that illuminate our experiences as members of our society, and that help to demonstrate why we are fans of the things that we love.
Super-Heroes: A Never-Ending Battle, a three-part doc that will premiere on PBS on October 15th, offers almost nothing new for any of us who are longtime comics fans. It's a conformist recitation of conventional wisdom and standard facts, punctuated by commentary by industry luminaries and scenes from film and TV adaptations of favorite characters. For anyone who knows a lot about the history of the comic book medium, there's nothing new shown on the screen: Michael Kantor brings no new revelations, no fresh insights and no explorations that go off of the well-trod path.
Kantor shows us the birth of Superman at the hands of Jerry Siegel and Joe Shuster, but those specifics rush past without any real insight or cleverness. We watch how Joe Simon and Jack Kirby created Captain America and hear again how soldiers in World War II loved comic books. We're told again about Fredric Wertham's anti-comic witchhunt– amusingly punctuated by comments by Phil Jimenez, a gay cartoonist, about the absurdity of Wertham's claim that Batman and Robin were gay – all the way up to the story of the Death of Superman in the 1990s and to comics' reaction to the 9/11 attacks.
We get a few moments in this doc that are interesting: the vintage films of Superman's popularity are exciting; Jimenez looks like he's about to start laughing as he contemplates Wertham's attacks; it's wonderful – albeit spooky – to see deceased creators such as Joe Simon, Joe Kubert, Jerry Robinson, Carmine Infantino and Jack Kirby, among others, talking in this film.

October 17, 2013

Ray Charles on Singing True

"If somebody don't like something that I do, that's his or her prerogative. Just like it's mine." - Ray Charles Interview by Joe Smith June 3, 1987. Cassette Tape Recorded during the writing of Off the Record Hear the full interview catalog at The Library of Congress

October 16, 2013

Interview -- Matt O'Keefe on DEADLESS: Four immortals determined to die

This is the story of four fools who forfeited their mortalities to a trickster and now must do its bidding to reclaim the right to die. So reads the solicitation for Matt O'Keefe's Deadless, a great creator-ownded comic I had the pleasure of reviewing some time ago. Deadless has been finally found a home at Alterna Comics and is scheduled for release on October 9th, so I took this opportunity to contact Matt and talk a little about the book, the process of getting it published, marketing a creator owned title, and what readers can expect from him and the series.

Daniel Elkin for Comics Bulletin: First off, congratulations on getting Deadless published. Before we get into that adventure, give us a little rundown on the concept behind Deadless and how you came up with it.
Matt O'Keefe
Matt O'Keefe: Thanks! A quick synopsis is that it’s about four immortals determined to die. They’re not all at that point by the end of Deadless #0, but they’ll get there. It starts out with a very defeatist tone, which probably came from my own life. I wrote this in college, when my mental health went way downhill. I felt stuck in my depression for a long time, and with Deadless I guess I subconsciously brought that experience to a supernatural scale.
CB: I guess you can say, then, that writing about a devil helped you purge some of your inner demons?  Could you comment at all about how the creative process helped restore some balance to your life and how the act of writing can be a healing exercise?
O'Keefe: The worst thing you can do when you’re depressed, in my experience, is laze around. Writing and especially developing Deadless kept me busy, giving me less time to mope. Plus I could remind myself that, as bad as I thought I had it, my characters have it so much worse.
CB: Yeah, you really put them through the wringer. So, I understand that creating Deadless as it appears today was a true labor of love. What was the process you had to go through to get this book together?